Monthly Archives: May 2014

[Wh40K] Killteam 2 vs 2

Some days ago we played a killteam match. I like the point that you aber able to move each figure independently. Every man counts 🙂 In killteam there are no nine man looking for the heavy weapons guy to shoot and otherwise being useless on the field. These Games are small. Just 200 points. It is a nice way to taste another Codex or build a small force of…. The Legion of the damned… or so..
What I wanted to say is,  that I like it.
Instead of writing 5 hours some stuff nobody could follow, I’m just posting some pictures.







[WH40K] Battlereport






I haven’t played Warhammer 40K for month. So we grabbed our figures and threw some dices. We organized a game of 9000pts with six people. The two teams were rolled. Team A includes Chaos, Chaos and Dark Eldar. Team B includes Chaos, Dark Eldar and Tyranids. I was in team A. I got some new chaos units, wich never had seen the battlefield. So I added my forge fiend and a five man team havocs to my army. In the previos two editions of Warhammer 40k I always used a deamon prince, some bikes and some havocs, but I never played such a configuration with the current edition.

We played “search and secure”. Part of this mission is the protection of six mission goals. The initial allocation of the mission goals is A(4,3,1) and B(2,2). Team A holds three mission goals with the values 4, 3 and 1. Analogical holds the team B goals with the values 2 and 2. There were no nightfight in the first turns.

turn 1

Before we started turn 1, we took a break and grilled some meat 🙂
Team A started the first turn and brought their troops into position. My havocs and my forgefiend took down 2 Dark Eldar raiders, wich slowed down the advance of team B. The Dark Eldar player on my site also took down a raider with one of his own raiders.

Team B started an attack on the left flank, wich was my flank. The Dark Eldar were on the move. The Tyranid player holds his midposition. He managed to shoot down a Dark Eldar raider, wich includes some grotesques. These tried to reach the Tyranid position and now had to walk. The Chaos player from team B entrenched himself in a building and his bastion.
After this turn the mission goals distribution were as follows: A(4,3) B(2,2)

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turn 2
My deamonprince arrived in turn 2 and supported my chaos fellow on our right flank. There were not enough cover, that’s why I placed him behind the only building in range. I thought he might get useful in the following turns. We concentrated our fire on the tyranids. The Dark Eldar truborn and vipers managed to take out some tyranid hive guards, wich entrenched with the other tyranids in a building. Also the noise marines took out a tyranid toxotrophe.
Team B managed to bring their helldrake into the game and he took out three noise marines. The chaos player also brought in his vindicator. Additional two alpha trygones appeared on my left flank. These things have a huge punch. The result of this turn was the loss of my forgefiend. The mission goals were still in the same hands: A(4,3) B(2,2)
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turn 3
Finally our two helldrakes arrived (my helldrake is proxed with a hellblade model from forgeworld), but they did’nt do much damage. Our Dark Eldar player took another mission goal. I attacked one of the alpha trygons with my raptors and my bikes. He lost some of his life points but took them out in hand to hand combat. It was a desperate move. My deamonprince took out a Dark Eldar raider. After that he stood out in the open without cover.
The tyranids utilized that and took him out. The alpha trygon took out some Dark Eldar jet bikes.
The mission goals distribution: A(4,3,3) B(2,2)
The Dark Eldar player from team B left the game.


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turn 4
I attacked the tyranid entrechment with my chaos space marines and the exocrine fell. My havocs and the Dark Eldar shot down the first alpha trygon. The vyper and the ravager took down the other one. Some other Dark Eldar took out the last tyranid warriors. That’S why team B lost a mission marker with two points.
The chaos helldrake from team B took out almost one of my chaos space marine squads. The other one was attacked by the hive tyrand, but they stodd their ground.
The result of this turn: A(4,3,3) B(2)



turn 5
The night began and the view was limited. We attacked with our two helldrakes the other one, but he got away with 1 hull point. My chaos space marines lost the battle against the hive tyrant and retreated. The last noise marine took out the bastions laser, wich was really annoying, because it had a pretty good view over the battlefield.
Team B started an advance. The Chaos cultists left the security of the bastion and headed towards a very valuable mission goal, wich was hold by some Dark Eldar forces. The tyranids smahed through my Chaos space marines. The halldrake with one hull point moved towards our most valuable mission goals, but couldn’t wipe out the troops holding them. After this turn the helldrakes regenerates one hull point.
A(4,3) B(2)





turn 6
We rolled for another turn. Our two helldrakes attacked the Chaos cultists and wiped them out. Only the witcher remained. An obliterator from my fellow chaos player tried to shoot a plasmacanon and overloaded his weapon. He died.
The helldrake attacked the valuable mission goal again, but a fearless Dark Eldar wrack remained.

A(4,3,1) B(2)
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turn 7
The dice told us to play another turn. I wanted to neutralize the only mission goal, wich team B holds. In this mission also fast attack units can hold mission goals and the helldrake is a fast attack. He wasn’t able to take out two units at once so I went into hover mode and hoped, that he would survive this last turn. Our Dark Eldar revenger managed to take out the other helldrake. The remaining Dark Eldar fought against the Word Bearers and killed the witcher. Unfortunatly they had no units to hold the mission goal.
The remaining forces from team B tried to clean out their last mission goal and concentrated their fire on my helldrake. He got two damage points. They attacked him in the hand to hand combat phase and managed to achieve two penetration hits, wich I couldn’t prevent. So he went down.
A(4,3,1) B(2)

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Team A got seven points for their mission marker goals, one point for taking out a warlord, one point for a breakthrough, and took out two fast attack units. So team A got 13 points. Team B got one remaining mission marker , took out my deamon prince and two fast attack units. Team B got 7 points.

The game was a lot of fun. I really enjoyed playing Warhammer, wich I didn’t do for such a long time 🙂